TALES FROM THE
FAR TERRITORY

Coming soon to all platforms

XBOX ONE logo XBOX SERIES X | S logo SONY PS5 | PS4 logo NINTENDO SWITCH logo

WELCOME TO THE FAR TERRITORY

Deep along the rocky spine of Great Bear Island stands the Far Range. Mysteries abound in remote airfields, abandoned mines, and forgotten railways. The air crackles as the Aurora blazes overhead. A shortwave radio emits an unusual sound, beckoning you. Will you survive long enough to unearth the secrets of the Far Territory?

TALES FROM THE FAR TERRITORY is the first paid expansion pass for The Long Dark's Survival Mode. Releasing in multiple Parts over the course of a 12-month campaign, TFTFT significantly adds to the world of Great Bear Island and the game's core Survival foundation, with new Regions, new Gameplay, and new objective-based Tales.

THE LONG DARK LOGO

THE PATH IS CLEAR.

TALES FROM THE FAR TERRITORY will be released in regular Parts, each part including both Paid updates for those who own the Expansion Pass, and Free updates for anyone who owns THE LONG DARK (or SURVIVAL EDITION).

Updates will be released on an 8-10 week cadence, with the timing and composition dependent on development realities. The specific content of each Part will be communicated leading up to each release, but will draw from the following Roadmap:

NEW REGIONS

Far range branch line and hub

FAR RANGE BRANCH LINE & TRANSFER PASS (HUB)

Travel down the Far Range Branch Line and arrive at Transfer Pass, the railway hub providing access to the foothills of the Far Range. The journey is a long and harrowing trek from Broken Railroad region, deep into the heart of Great Bear.

Forsaken Airfield

FORSAKEN AIRFIELD

A vast open plain hides a remote airfield that once served as a critical transport hub for the interior of Great Bear. Between the Hangar, Control Tower, and the Ranger's Cabin on the outskirts of the region, Forsaken Airfield is one of the harshest, coldest regions yet. What secrets will the Aurora reveal...

INDUSTRIAL MINE

An open-pit mine operation scars the landscape, with various outbuildings and mining apparatus pock-marked by pools of toxic chemicals and run-off. The mine may hide relics of the Far Territory's mysterious past.

MOUNTAIN PASS

Steep climbs and some of the rockiest terrain to be found on Great Bear Island hide a remote installation that holds secrets to the Island’s dark history. Beware.

NEW COUGAR

NEW GAMEPLAY

GLIMMER FOG icon

GLIMMER FOG

A mysterious phenomenon first encountered in the Far Territory, Glimmer Fog charges the air and ground with electrostatic energy, animating some electronics in entirely unpredictable ways.

INSOMNIA AFFLICTION icon

INSOMNIA AFFLICTION

Exposure to certain influences may trigger an Insomnia Affliction, introducing a new series of risks for you to manage as you do your best to avoid their cause.

HANDHELD SHORTWAVE icon

HANDHELD SHORTWAVE

During the Aurora, or when in Glimmer Fog, the Handheld Shortwave may pick up errant signals that could lead you to supplies and locations that you wouldn't otherwise find.

ENHANCED COOKING icon

ENHANCED COOKING

Recipes and new ingredients open a range of possibilities for food preparations that can offer different gameplay effects.

TRAVOIS icon

TRAVOIS

A craftable tool for dragging supplies over long distances. Dramatically increases your carrying capacity at the expense of speed and mobility.

PTARMIGAN icon

PTARMIGAN

A small winter bird that gathers in flocks. Can be a source of food, and its Feathers become a useful crafting material.

TRADER icon

TRADER

A source of rare goods and useful information, for a price.

SAFEHOUSE CUSTOMIZATION icon

SAFEHOUSE CUSTOMIZATION

Survive in relative comfort through a series of features and items that allow you to organize, optimize, and decorate your favourite interiors.

CAMERA & DARK ROOM icon

CAMERA & DARK ROOM

A Photo Mode for THE LONG DARK, but contextualized with an in-game camera and Dark Room chemicals so that you can process your own film.

COUGAR icon

COUGAR

A deadly hunter, the Cougar stalks the rocky crags and ravines around Great Bear and may be your greatest nemesis yet.

ITEM VARIANTS icon

ITEM VARIANTS

Unique, custom versions of existing in-game items, each with a history and its own special tuning. Special versions of Rifles, Bows, Knives, Hatchets, Lanterns, certain Clothing, etc., to be found in the hidden corners of the world.

unannounced icon

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There may be other things we announce along the way. Stay tuned!

Travois

TALES

Story within Survival. Instead of Challenges, TALES FROM THE FAR TERRITORY will include three narrative-driven Tales, stories of the territory's mysterious past, each with narrative-focused gameplay objectives that help build up the story of Great Bear Island, and connect back to the WINTERMUTE storyline which culminates in Episode Five. More details of the Tales will be teased closer to each Tales' release.

NEW DOE

FREE UPDATES

In addition to all this new content, the TALES FROM THE FAR TERRITORY campaign will include regular free updates to the base THE LONG DARK and SURVIVAL EDITION games, so you don't need to have bought the Expansion Pass to still benefit from it. Some of the planned free updates, which will be released alongside the paid stream updates, include:

GLOBAL WILDLIFE REFRESH

All wildlife spawns have been refreshed, creating new dynamic wildlife patterns to learn and adapt to as you explore Great Bear Island. Some wildlife types have been themed around certain regions or locations, to strengthen the sense of population migrations and other global wildlife migration.

GLOBAL RESOURCE REFRESH

All loot tables and item placements have been refreshed, giving the game world an updated feeling. Resources have been themed to match the regions, to avoid all regions feeling the same.

SPAWN POINTS REFRESH

All player starting spawns for all Experience modes have been updated, returning that feeling of being “lost” at the beginning of every new game.

VISOR NOTES

While checking under car visors, or in other places in the world, you might find notes left behind that point to an item or useful bit of information to be found somewhere else in the world.

FIRE-HARDENED ARROWS

Craft simple fire-hardened arrows at any fire. Ideal for small-game, or if you just don’t have scrap metal to spare. Won’t kill a Wolf, but might make it flee.

ACORNS

Collect from the new Oak trees. Dry and grind them into powder for a stimulating coffee-like drink, or as Flour for food preparation.

Oak Tree

BURDOCK

Harvest a hardy winter root that can be dried and brewed into a tea with useful medicinal properties.

FIRST-PERSON HARVESTING ANIMATIONS

New animations for common harvesting actions, like field-dressing Deer, etc.

IMPROVISED CRAMPONS

Craft your own Crampons to make trekking on steep icy terrain a bit safer.

IMPROVED FISHING

The current system, expanded and made more interesting.

IMPROVED BEACH-COMBING

The current system, expanded and made more interesting.

INSULATED FLASK

Something to keep your hot drinks hot, for longer.

HUNTED, PART THREE

The final installment of the HUNTED Challenge. Finish the job, or die trying.

DOE

A female deer. Finally.

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There may be other things we announce along the way. Stay tuned!

NEW VISUAL ENHANCEMENTS

VISUAL ENHANCEMENTS

We have a range of visual enhancements planned, many specifically for high-end systems (high-end PC, Xbox Series X|S, or PlayStation 5). We’ll outline which are part of the Paid stream and which will be released as Free updates as we get closer to their release.

A NOTE ON THE ROADMAP

Where each item fits into the release plan depends on development progress and priorities. We will strive to deliver every item on the Roadmap, but some items may be swapped out for others based on progress and community feedback. In the event that we choose to swap an item out from the Roadmap, we will always endeavour to replace it with something of the same “value”.

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